A port of the WiiU game ZombiU, still just as buggy as Ubisoft doesn't know how to properly QA. Stay till after the credits for the last bit of the game where you escape. Even though the game has been rereleased on more powerful consoles the graphics do not seem to be improved, still only running at 30 FPS and even goes below 30 at times I only died twice, the first time was in the arena and the second time was not recorded because I got stuck in a glitch that killed my character. Topics: Zombi, PS 4, Playstation 4, longplay, playthrough
Flower lets you take control of the wind as you explore and navigate beautiful, lush environments using the SIXAXIS motion controls. Journey through varied landscapes at your own pace, interacting with and changing the environment as you go, and find balance and harmony in your surroundings. This is an interactive escape that takes you on an emotional journey like no other game you've ever experienced. Topics: PS 4, Playstation 4, longplay, playthrough, Flower
Tool assisted walkthrough from the SNES game "Super Castlevania 4" In contrast to the most Castlevania runs, this video contains all cutscenes. Available in a Low, Medium and High quality. Use the cinepack version for best quality Search for "Creator:MontyMole" and watch our other longplays too. Topics: snes, longplay, super, castlevania 4
Speed run of the Assignment Ada mode of Resident Evil 4's European version, done on October 27 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: My main reasons for doing this were - 1. My last 6:42 run on SDA at points were poorly executed. 2. I wanted to see how much more developed my skills have become. 3. To show that a "perfect" run on PAL can be sub 6:30.I think 6:2? is possible. 4. MT messaged me saying Shin... Topics: Resident Evil 4, European version, GameCube
Enter the surreal world of The Unfinished Swan and explore a mysterious, hidden kingdom. Your journey will be led by a runaway swan who guides you through strange levels filled with bizarre creatures. Discover the land through innovative new game mechanics such as splatting paint on a white surface to uncover your surroundings. Each level will bring new twists, challenges, and puzzles until you eventually come face-to-face with the eccentric King that built this realm. Topics: The Unfinished Swan, PS4, PlayStation 4, Longplay
TowerFall Ascension is the definitive version of the hit archery combat game. Inspired by classics from the golden age of couch multiplayer, it's a 4-player local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but hard to master and combat is fierce. Loot treasure chests for game-changing power-ups, master the art of catching arrows out of the air, or descend on your foes and stomp them into submission. TowerFall is best played... Topics: PlayStation 4, TowerFall Ascension, PS4, Longplay
In the remote mountains of Colorado, horrors wait inside Mount Massive Asylum. A long-abandoned home for the mentally ill, recently re-opened by the “research and charity” branch of the transnational Murkoff Corporation, the asylum has been operating in strict secrecy… until now. Acting on a tip from an anonymous source, independent journalist Miles Upshur breaks into the facility, and what he discovers walks a terrifying line between science and religion, nature and something else... Topics: longplay, Outlast, playthrough, Playstation 4, PS4
Speed run of Resident Evil 4 on normal mode using special weapons in 9 segments, completed on February 25 2005. Author's comments: I'll just go straight into the run itself and mention some points of interest: 1-1: I get hit by the axe guy right before the bridge. Sometimes he attacks late and you can run by him without stopping to kill him or getting hit, but it seems random. Taking a hit isn't much slower than killing him, so I just hoped he would attack late and save me time. 1-1: The... Topics: Resident Evil: Resident Evil 4, GameCube
Speed run of Metal Slug 4, done on April 18 2007. Available in three versions: low/normal/high quality DivX. Author's comments: Did you really think that Mike is the only one that can play Metal Slug games? You were right! This here, is a poor attempt of trying to run a arcade game by me. Btw, thanks radix, nate, djgrenola, and mikwuyma. Especially Mike because if not for him, there wouldn't be anyone to annoy with crappy MS runs. Bless you Mike. ;) If you want to know about all the small time... Topics: Metal Slug: Metal Slug 4, PlayStation 2
Speed run of Resident Evil 4's European version with special weapons in 18 segments, completed on August 10 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: This is actually my third and most likely the last speedrun of RE4 with special weapons. First one (1:54) was done somewhere around October 2005 and never submitted. The badly encoded second attempt (1:51) finished in December 2005 and eventually got on the site. I was... Topics: Resident Evil 4, European version, GameCube
Explore the ancient, mysterious world of Journey™ as you soar above ruins and glide across sands to discover its secrets. Play alone or in the company of a fellow traveler and explore its vast world together. Featuring stunning visuals and a Grammy-nominated musical score, Journey™ delivers a breathtaking experience like no other. The game crashed once while playing so there is one quick edit in the video Topics: longplay, playthrough, PS4, Playstation 4, Journey
For more details, see http://tasvideos.org/442M.html This is the fourth published movie of Mega Man 4, this time played by AngerFist and DeHackEd. It improves the previous version by Kopernical about 1 minute due to a new route, some new bugs (mostly with the balloon item) and overall frame precision. This is AngerFist's first published movie. Scrolling levels were mostly played by him and bosses were mostly played by DeHackEd. Rumor has it they are already planning a new version. Topics: NES, Mega Man 4, Rockman 4, TAS, Tool-assisted, Speedrun, AngerFist, DeHackEd
The episode opens with a short parody of Zero Punctuation called "Zero Coordination - on the n00b effect." The real episode begins with Doug and Dave mysteriously negotiating. Shifting one week back to Sunday where Jeremy and Dave are playing Super Smash Bros. Brawl , Dave's student sits and watches. Jeremy mentions that Teh_Masterer has created an 'Exchange Program' where pros come over and are assigned to uber-pros, with the purpose of becoming a better gamer, or "more... Topics: Pure Pwnage, Video Games, Call of Duty 4, Zero Punctuation
The homepage of this tool-assisted speedrun is http://TASvideos.org/ Encoded by sgrunt and Flygon For details, visit http://tasvideos.org/3002S.html Topics: Wario, Land, 4, Game, Boy, Advance, TAS, Tool, Assisted, Speedrun
The introduction movie from the PC version of Call of Duty 4, showing many of the in game levels and voice snippets hinting at the story (similar to versions in past Call of Duty games). Also includes the Activision and Infinity Ward logos, and legal note, which accompanied the intro. Files are available in original BIK format and converted H264 AVI files. To get the original BIK files click on "All Files: HTTP" on the left hand side. ( 1 reviews ) Topics: Call of Duty 4, Infinity Ward, Activision, Intro
Single-segment speed run of Mega Man 4, done on April 13 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: Thanks of course to the staff at SDA. This run is about a minute faster than my previous submission. I don't feel like typing so many comments so I will keep it short. * Skull Man: One thing to improve on would be to use the balloons during the part where you have to climb all the ladders. Skull Man fight is always one... Topics: Mega Man: Mega Man 4, Single-segment, NES
Single-segment speed run of Mega Man 4, done on April 1 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: Firstly, thanks to everyone at SDA for the great site. And thanks to everyone on the boards who've helped me or given me encouragement, including Freddy Andersson whose PAL run gave me a lot of tricks. Also thanks to the folks who rejected my previous run, which encouraged me to improve it. The route I used is a modified... Topics: Mega Man: Mega Man 4, Single-segment, NES
Speed run of Mega Man 4, European version, done on January 18 2006. Available in 4 versions: low quality, normal quality, and 60fps high/insane quality. Author's comments: This is a pretty good run trough Mega man 4. My goal was sub 50 minutes but after I've watched this run myself i think that it should be hard to reach my goal. The biggest mistake i did is the last fight against Dr. Wiley. I haven't seen the tool assistent speedrun of this game in a long time either So probably i have missed... Topics: Mega Man: Mega Man 4, European version, NES
Single-segment speed run of Resident Evil 4 on normal mode using special weapons, done on February 4 2005. Author's comments: Only IM me (at AIM-D4rkside X) or email me to ask questions if you're planning on doing a run and need help on something. I would like though, if people would IM me on ways to help improve this run, so that once my brother gets back with his GameCube, I can try another run to improve this time. All right, in this run, I was pleased with this whole entire run, besides 2... Topics: Resident Evil: Resident Evil 4, Single-segment, GameCube
Single-segment speed run of Resident Evil 4 on normal mode using special weapons, done on July 16 2005. Available in three versions: low quality, normal quality, and 60 fps high quality. Author's comments: First off, I'd like to thank Lee and Pota for making their runs, thus allowing me to use the tricks that worked and incorporate them into my run. This run believe it or not is better than my personal segmented best of 2:11:xx (it's the one I load from, because I needed the SRL). You should... Topics: Resident Evil: Resident Evil 4, Single-segment, GameCube
Single-segment speed run of Resident Evil 4 on normal mode using special weapons, done on February 4 2005. Available in three versions: low quality, normal quality, and 60 fps high quality. Author's comments: This was my first attempt at a speed run, so I was happy with it for the most part. My goal was 2:10, which is not very lofty in grand terms, but I also plan to improve this time. My new goal is to break 2 hours in a single segment. As for mistakes, I get grabbed by enemies and injured... favoritefavoritefavoritefavoritefavorite ( 1 reviews ) Topics: Resident Evil: Resident Evil 4, Single-segment, GameCube
Swat 4 is a tactical FPS where you command a team of four other SWAT members through various scenarios including warrant services, barricaded subjects, and hostage situations. SWAT 4 was released in April of 2005 and adapted a similar playstyle of SWAT 3. The other two SWAT games are more of a top-down isometric view. SWAT 4 uses the Unreal 2.0 engine. As a tactical shooter, this game is more slow paced and requires you to follow procedures such as handcuffing EVERYONE you encounter in a level... Topics: let's play, Khad, SWAT 4
For more information, see http://tasvideos.org/403M.html Zero has a new body with which he does all the same old stuff. This time it's on the Game Boy Advance. Topics: GBA, Game Boy Advance, Nintendo, TAS, Tool-Assisted, Speedrun, TASVideos, Mega Man, Rock Man, Mega...
Consolevania - Season 1, Episode 7 - "The Resident Evil Special". Consolevania looks at the Resident Evil series, including an review of the wonderful PSone game Overblood, and several sketches based around horror. Topics: Consolevania, videogame, videogame review, Hitler, Tap Tap Tap, John Gacy, Overblood, Resident Evil...
Interview with Kazunori Yamauchi (President, Polyphony Digital) from June 2003. The questions are about the Gran Turismo series (which he produces) and Gran Turismo 4 especially, including how the series was started and influences, damage of cars, online specifics, real-world applications of the game and then other ideas he has. Kikizo's page on this video is located here: http://games.kikizo.com/features/kazyamauchi_vidint.asp?f=kazyamauchi_vidint.asp Videogame-related footage taken from... Topics: Kikizo, Interview, Kaz Yamauchi, Polyphony Digital, Gran Turismo, Gran Turismo 4
This is a tool assisted speedrun of Mega Man X4, performed by sparky. This is the 100% run using X. For more details, visit http://TASvideos.org/1839M.html Topic: Mega Man X 4 Zero PS playstation PSXjin TAS tool assisted speedrun
For more details, see http://tasvideos.org/1867M.html This is a run of the fourth game in SNK's big franchise, Metal Slug . X2POET dual-wields Trevor Spacey and Nadia Cassel and conquers General Morden's army like an army of two controlled by a single person! This run has a much more entertaining final battle than the previous, as well as beats it by 52.81 seconds. You can also see more of X2POET's Metal Slug work by looking at his runs of Metal Slug , Metal Slug X , Metal Slug 3 and Metal Slug... Topics: Arcade, Metal, Slug, Metal Slug, Metal Slug 4, TAS, Tool-assisted, Speedrun, X2POET
Insert submission here This is a tool-assisted recording, played in an emulator, for more information and details, visit http://tasvideos.org/ Topics: Crayon, Shin, Chan, Shin-Chan, 4, Four, TAS, Tool, Assisted, Speedrun, GB, Game, Boy, GameBoy
As a prologue, the episode begins with a homage to Back to the Future and Jeremy playing Rock Band . In order to make some money, Jeremy goes to a local computer shop and sells the parts that he has earned in tournaments—a practice that The_Masterer frowns upon. After selling the prizes, the pair go out for breakfast, where Kyle tries to lecture Jeremy on the value of money. On the way to T-Bag's house, Jeremy encounters a man and in a dream sequence, and they battle with Guitar Hero and Rock... Topics: Pure Pwnage, Video Games, Guitar Hero, Rock Band, Call of Duty 4
This game is very hard to timeattack. The hardest one we've seen. Harder than SMB3. 56950 re-record count was needed to complete it. Topics: Castlevania: Super Castlevania 4, Emulated run, tool-assisted speedrun, Super Nintendo
This episode starts out with "This episode of consolevania was found on a German filesharing website. the uploader is unknown", acting in a similar way to The Black Episode of Season 3. It marks the end of Consolevania, and reading more will reveal how the episode goes. It appears to be a pretty standard Consolevania episode - Consolevania Christmas Carol, a Christmas Special. The plot sees Kenny deciding there is no Christmas, with Ryan, Rab and Joanne (most likely) appearing as the... favoritefavoritefavoritefavoritefavorite ( 1 reviews ) Topics: Consolevania, videogames, videogame review, Christmas Special, Grand Theft Auto IV, Little Big...
Welcome to the Quake 4 video Let's Play! So what the hell are we doing in this game? Other than shooting Strogg en mass? Well... I heard this was based on the Doom 3 engine, so I bet it's dark Amazingly Raven has done the exact opposite of that for the most part, most of the game from what I've seen is fairly well lit but there are sections that are just as bad as Doom 3. Original Archived Version available at the Let's Play Archive Topics: let's play, static_fiend, quake 4
So what are some key elements of any good Silent Hill game? A thick, dark, and suffocating atmosphere of emotional horrors? A grinding and metallic sound track and audio effects echoing some malevolent cacophony ringing forth from hell? A deep, symbolic storyline rich in allegories, metaphors, and disturbing imagery? Well the 2004 release, Silent Hill 4: The Room, does indeed have some of that but it also decided to try out a few new ideas. Some of them work and some of them didn't (in fact... Topics: let's play, Niggurath, Silent Hill 4
Speed run of Resident Evil 4, European version, on normal mode using special weapons in 21 segments, completed on December 12 2005. Only available in low quality. Author's comments: Hi, this is my first actual speedrun here and my third attempt speedrunning this game. The first one was total crap. After couple of months, I picked this game up again, and finished with a 1:54:15. I was going to submit that run, but after thinking for a second, I decided that the run was crap again. So I... Topics: Resident Evil: Resident Evil 4, GameCube
Consolevania - Season 3, Episode 1 - You Are Desirable. More reviews and sketches from the "Consolevania Towers", along with Ziggy "I'm not evil" Springsteen doing his own section for the show, Bullet Time & MC Meatshield Micro doing a review roundup in addition to the normal reviews, and a Halo 3 live action film as a bonus feature (after the credits) among other things. Topics: Consolevania, videogame, videogame review, Ziggy Springsteen, Halo 3, Peter Molyneux, Nintendo,...
Speed run of Resident Evil 4 on normal mode in 19 segments, completed on June 4 2006. Available in six versions: normal/low quality DivX, and normal/high/insane/low quality H.264 MPEG-4. Author's comments: First off, Thanks to: Radix, for accepting this run and hosting it on his site Nate, for capturing it Tarao, for many of his strategies I copied/modified Capcom, for a wonderful game(the more I lost, the more I wanted to play) You, for taking time out of your busy day to watch something I... favoritefavoritefavoritefavoritefavorite ( 4 reviews ) Topics: Resident Evil: Resident Evil 4, GameCube
Speed run of Resident Evil 4 on normal mode in 20 segments, completed on February 1 2005. Author's comments: Only IM me (at AIM-D4rkside X) or email me to ask questions if you're planning on doing a run and need help on something. I would like though, if people would IM me on ways to help improve this run, so that once my brother gets back with his GameCube, I can try another run to improve this time. OK, for this run, I just decided to get people off their asses and finally start speed running... favoritefavoritefavoritefavoritefavorite ( 5 reviews ) Topics: Resident Evil: Resident Evil 4, GameCube
Another Resident Evil 4 LP? Yep. Why? Resident Evil 4 is seriously fucking awesome, it never gets old, and the Wii version is one of the few reasons my Wii hasn't been sold yet. What can I expect from this LP? We will be representing the glorious nation of America, spreading democracy and commercialism to rural Spain one bullet at a time. What were you expecting? Resident Evil 4 is one of those games that never stops being fun, and it's the perfect thing to kill time with during the summer. If... favoritefavoritefavoritefavorite ( 1 reviews ) Topics: let's play, DO IT TO IT, Resident Evil 4: Wii Edition
Ingame video of Virtua Fighter CG Portrait Series Vol.4 Pai Chan JPN (GS-9066 - バーチャファイター ＣＧポートレートシリーズＶｏｌ．４ パイ・チェン) for the Sega Saturn Video Provided by http://www.satakore.com More info about this game: http://www.satakore.com/sega-saturn-game,,GS-9066,,Virtua-Fighter-CG-Portrait-Series-Vol.4-Pai-Chan-JPN.html Topics: Virtua Fighter, CG Portrait Series, Vol 4, Pai Chan, Sega Saturn, セガサターン, セガ,...